
And thanks to a wonderful physics system, there is an unparalleled ability to experiment and solve these navigation, combat, and item collection puzzles in a multitude of ways. Gameplay, or at least the concept, is eloquently simple by design but the actual game provides some of the most fiendish puzzles of any game to date. The various upgrades get progressively more expensive, so you often have to bank your skill points and save up for the more powerful enhancements. Zoya can upgrade to fire and ice arrows or even unlock a stealth ability while Pontius can upgrade his shield so it freezes his enemies or give his hammer a Thor-like throwing ability.

For every 50 you collect you will obtain one skill point that can be spent to upgrade any of the three characters in various ways.Īmadeus’ skill tree allows him to levitate a monster or increase his initial conjuring ability to include multiple objects or even a plank a nice alternative to the normal boxes he can summon. Some are quite obvious while others require special feats of navigation and acrobatics, or perhaps magical intervention or even the forceful smash of Pontius’ blade or hammer.

There is also a nice leveling-up process that requires you to collect these glass jars scattered about the levels. Together, these three are an unstoppable force once you learn to master their unique talents. Pontius is your fighter armed with sword, shield and hammer while Zoya uses her bow and grapple for ranged combat and platform navigation. Once Amadeus meets up with the Trine (a magical beacon of light), you will link up with the other two members of your team, Pontius the Knight, and Zoya the Thief, who each have their own introductory lessons that showcase their unique skills and abilities. Amadeus staggers outside into a lush storybook wonderland that serves as your first of three-character tutorials. A rush of wind forces the door of his cottage open extinguishing the lights, and then a bright light shines through the window waking him up.

Obviously, Trine 2 is a sequel, although it doesn’t require any knowledge of the first game as we meet up with Amadeus the Wizard, comfortably napping after long hours researching the elusive Fireball spell. Many things are unchanged but a few are different for sure.īeing the “C omplete Story” brings with it the “Goblin Menace” as well as “Dwarven Caravan” expansions that add a total of 7 additional levels, new story and additional skills you can attain. It brings a certain pizzazz that much of the puzzle game industry is still grasping for, it’s about the only puzzle platformer that I can still replay more than once, as made obvious by the third time I’m playing this. This is about the third time I’ve played Trine 2 in some capacity but I still enjoyed it nonetheless. Trine 2: Complete Story, developed and published by Frozenbyte, has once again brought the magic to the masses by rolling out on the Nintendo Switch.
